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Learning Theory in Practice: Case Studies of Learner-Centered Design

Item

Title
Learning Theory in Practice: Case Studies of Learner-Centered Design
Abstract/Description
The design of software for learners must be guided by educational theory. We present a framework for learner-centered design (LCD) that is theoretically motivated by sociocultural and constructivist theories of learning. LCD guides the design of software in order to support the unique needs of learners: growth, diversity, and motivation. To
address these needs, we incorporate scaffolding into the context, tasks, tools, and interface of software learning environments. We demonstrate the application of our methodology by presenting two case studies of LCD in practice.
Date
1996
In publication
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Series
CHI '96
Pages
189–196
Publisher
Association for Computing Machinery
Resource type
en
Resource status/form
en
Scholarship genre
en
Open access/full-text available
en Yes
Peer reviewed
en Yes
ISBN
978-0-89791-777-3
Citation
Soloway, E., Jackson, S. L., Klein, J., Quintana, C., Reed, J., Spitulnik, J., Stratford, S. J., Studer, S., Eng, J., & Scala, N. (1996). Learning Theory in Practice: Case Studies of Learner-Centered Design. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 189–196. https://doi.org/10.1145/238386.238476
Place
New York, NY, USA

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